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Audio Atrocities™ : Super Bust A Move 2 Ubisoft/Taito Playstation 2 2003
There really is no excuse for this atrocity. None. When Bust A Move was published by Akklaim, you could argue for the voice acting sucking due to lack of resources or craptastical money-grubbing executives. But, Ubi has the resources to do the game better. To have it released like *this* is criminal.

But let's not get too carried away. The story mode in this game is a sorry wrapper for the game system to begin with. More people buy Playboy for the interviews than buy Bust A Move for the story. The movies that go with it are lame and unimaginative, but the audio is some of the sloppiest in recent memory. It literally sounds like the translator finished the rough translation and the director said "Great! We'll go with this just the way it is!" and they rounded up the local Unemployed Monotone Actor support group to voice it. Don't believe me? Listen:

Exhibit A: If there is nothing interesting inside, I'll play some tricks and enjoy myself anyway...heeheehee
It's a little difficult to hear the dialogue in all the opening story-mode scenes because the crappy voice is mixed low, but this one's a pretty good example of the absolute dreck voice-acting this game features. The monologues play almost as if there are parts missing, and few of them make any kind of sense.

Exhibit B: Oh...they're still chasing me. Waaaah...
This clip takes the phrase "phoning it in" to a whole new level. Seriously. I wonder what the actor was doing while speaking these lines. Reading War and Peace? Getting a massage? Sorting their underwear drawer? The mind boggles.

Exhibit C: I am so happy. How great I am!
It's tough to do in-game sound bites that sound natural, fit the tone of the game, and aren't repetitive. At least this clip fits the tone of the game - retarded.

The Rest:
Haven't had enough? Here's some additional clips for your amusement:
Clip 4, Clip 5, Clip 6, Clip 7, Clip 8, Clip 9, Clip 10, Clip 11, Clip 12

“I am so happy. How great I am!”
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