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Audio Atrocities™ : Time Crisis Namco Playstation 1997
Is there some kind of unwritten rule that light-gun games have to have stupid dialogue? It seems like most of the gun games I've played spent $1,999,842.02 on the game development and a whopping $157.98 on the voice acting.

I mean, yeah, you're there to blow stuff up real good, but a nice story well acted wouldn't take away from the experience. Oh, well.

Exhibit A: Don't come!
Who knew? This crazy mistranslation of something like stay away! is in Time Crisis, too! Pretty funny.

Exhibit B: ...dance to the death!
Stupid overacted line by non-threatening sounding bad chick. Oooh, I'm so scared.

Exhibit C: Their leader...also known as Cantares.
Hmm. You think that maybe the reason the people call the target Cantares is because the bad guy is ALSO called Cantares? Dur.

The Rest:
Haven't had enough? Here's some additional clips for your amusement:
Clip 4, Clip 5, Clip 6

“Dance to the DEATH!”
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